4: Object-oriented programming
Question 1
Classes have a special method that serves as a blueprint for creating objects of that class. What is the method called?
Question 2
Which of the following statements about interfaces and abstract classes is NOT correct?
Question 3
Which of the following is NOT a Kotlin visibility modifier for properties, methods, etc.?
Question 4
Consider this data class:
Which of the following is NOT valid code to create and destructure a Fish
object?
Question 5
Let's say you own a zoo with lots of animals that all need to be taken care of. Which of the following would NOT be part of implementing caretaking?
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